
The new bosses added include some of my favourite and least favourite in the game, unless Cho's rework counts, some are annoying, all have the typical boss gimmick, but these ones can be HARD, unlike some in the base game, expect losses on first playthrough as you might not figure them out fast enough.

Upon beating the first CC quest you get a cutscene, this DLC contains a few of those, but they aren't too long, are skippable and an interesting watch. The new enemies that it offers are some of the best looking in the whole game, though that is subject to opinion, and while they can be tedious to fight at points, I still love fighting them. The sound of buzzing insects is everywhere in this area and can be quite unsettling, which I love. This new area is fantasticaly designed in my opinion, from the moment you see the loading screen, with its classic DD style art, it just looks like it belongs and doesn't feel out of place from the rest of the game.

I find that he works well in the new area, the Crimson Court, which is the bread and butter of this DLC.

CC: This DLC adds the Flag class, very good in bleed teams and, without spoiling, has a playstyle that is the most different to all the others.
